T'Sarreth Riverblade

PbP roleplaying in Cosmothea's Worlds of High Fantasy

T'Sarreth Riverblade

New postby nightwing » Thu Jan 29, 2009 4:10 pm

T'Sarreth Riverblade *TEST PLAY VERSION, SUBJECT TO CHANGE*
CG High Elf Ranger

Level 4 Current Life Points 1
Senses low-light vision; Perception +8
Image
Inititive 7
HP 48 unconscious at 9
Speed 7
DEF 19* [20 with two weapons](10 + 1/2 level + 2 armor + 5 Dex)
BAB +2; Melee +4; Ranged +7(9 with longbow+1; 10 if enemies are within 30')
Drama Points: 4

DEFENSE ARRAY: DEX 19; CON 12; WIS 14
Str 2, Dex 5, Con 0, Int 2, Wis 2, Cha 0
Skills Acrobatics 12, Stealth 12, Heal 9, Insight 9, Survival 9, Knowledge(nature) 11
Class Traits: Archery Style(Rapid Shot), Two-Weapon Fighting Style, Dual Weapon Defense(+1 to AC with two weapons), Track, Favored Enemy-Lycanthrope (+2 damage)

SIMPLE TALENTS (Per Encounter)
Fox's Cunning:
Using the momentum from your enemy's blow to fall back or slip to one side, you make a sudden counter attack (immediate), as your enemy stumbles to regain his composure.
Action: Immediate
Focus: –
Benefit: You may shift 1 square and then make a basic melee or ranged attack roll with a +2 bonus to hit.

COMPLEX TALENTS (Daily)
Twin Shot
Focus: Vs. Def
Benefit: You fire two arrows at once, which separate in mid-flight to strike two different targets within 3 squares of each other (make 2 attack rolls; take the better result and apply it to both targets. You may apply STR if using a strengthened bow or DEX to damage). In addition, the arrows do an additional +5 damage.

Racial Talents: Elven Accuracy: T'Sarreth can reroll an attack roll. (Use the second roll, even if it's lower.) Free Action/1x/encounter. Magic Sensitivity: T'Sarreth can detect magic normally if within 6 squares, without the magic cantrip. When fatigued, his magic sensitivity diminishes and he must wait until he is rested to try again. Wild Step: T'Sarreth ignores difficult terrain when he shifts.

Feats: Weapon Focus- Longbow, Point Blank Shot, Elven Agility 1, Weapon Finesse

Languages: Xorakish*, Elvish*, Karak, and Underdark

Possessions: Leather Armor, Cloak, Soft Leather Boots, Belt, Belt Pouch, Longbow +1 of Distance, a small quivers of 18 arrows, 5 Silver arrows, a Silver Scimitar & sheath, dagger & sheath, 1 healer's kit, 1 Illumination package, 1 meal package, small backpack, 1 potion of Fire Resistance, and 234 gp.
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nightwing
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